Matrix-orbital LK404-25 Manual de usuario Pagina 21

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3.4 Save Start Up
Screen Custom
Characters
Dec
Hex
ASCII
254 194
FE C2
ID Data
ID Data
ID Data
v5.0
Saves a custom character to memory for the start up screen or repeated use. Start up characters are displayed by
sending their ID to the screen.
ID
Byte
Value between 0 and 7.
Data
Byte[8]
Character pixel data, see Custom Degree Character example.
3.5 Initialize
Medium Numbers
Dec
Hex
ASCII
254 109
FE 6D
m
v5.0
Loads the medium number custom character bank into memory. Medium numbers must be initialized before use.
3.6 Place Medium
Numbers
Dec
Hex
ASCII
254 111
FE 6F
o
Row Column Digit
Row Column Digit
Row Column Digit
v5.0
Places a single medium decimal digit of 2 row height and 1 column width on the display at the position specified.
Medium numbers must be initialized before being placed.
Row
Byte
Value between 1 and 20.
Column
Byte
Value between 1 and 4.
Digit
Byte
Single decimal digit to display.
3.7 Initialize
Large Numbers
Dec
Hex
ASCII
254 110
FE 6E
n
v5.0
Loads the large number custom character bank into memory. Large numbers must be initialized before use.
3.8 Place Large
Numbers
Dec
Hex
ASCII
254 35
FE 23
#
Column Digit
Column Digit
Column Digit
v5.0
Places a single large decimal digit, 4 rows in height and 3 columns in width, on the display at the position specified.
Medium numbers must be initialized before being placed.
Column
Byte
Value between 1 and 20.
Digit
Byte
Single decimal digit to display.
3.9 Initialize
Horizontal Bar
Dec
Hex
ASCII
254 104
FE 68
h
v5.0
Loads the horizontal bar graph custom character bank into memory. Horizontal bar characters must be initialized
before a graph is displayed.
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