
36 Command Summary
Get the current frame of a displayed animation.
Animation number to request frame number, value between 0 and 15.
Current frame number of the animation specified, value between 0 and 31.
Animation File Creation
An animation file is a series of bitmaps, each displayed for a specified length of time within a continuous
rotation. The file begins by specifying the number of frames, the offset of each block of bitmap
information, and the time to display each frame. After which bitmap headers and data are transmitted
for each frame, in the same manner as the Bitmap File Creation example.
Table 31: Animation file format
One byte representing the total number of frames in the animation
One entry for each frame, 4 bytes indicating the start of the bitmap file. Maximum 32 frames.
Two bytes for each frame representing the length of time (100ms) for which it is displayed.
Two bytes, one representing the width and one the height of the first bitmap.
The first bitmap data, as per the Bitmap File Creation example.
Two bytes, one representing the width and one the height of the last bitmap.
The last bitmap data, as per the Bitmap File Creation example.
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